I'll try to show each main step in Bolo development. As you know already Bolo is very cartoony and round, I was looking for smooth lines in every view. I really wanted him to look as close as possible in comparison to character design. Piotr Orlinski aka Orzel was responsible for model and I want to thank him for his patience, it was tough nut to crack! :)
Here you have some steps:
and and finally we have achieved desired effect:
great stuff sebo!!
ReplyDeletethanks Bhavin, I'm glad you like it! :)
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